Η βιογραφεια του Final Fantasy
Τετ Σεπ 05, 2012 4:38 pm
The FINAL FANTASY series began with the launch of a single title
bearing its name on Japan’s Famicom (NES in North America), in 1987. It
has since spread through a variety of iterations both numbered and newly
named. FINAL FANTASY Crystal Chronicles, FINAL FANTASY Legends, FINAL
FANTASY Tactics, FINAL FANTASY Mystic Quest, are all entries within a
series that legitimized and popularized the early console role-playing
genre. Today the series has expanded the use of epic stories, gorgeous
graphics and art styles, role-playing systems, fierce battles, character
class and development in ways that continue to uniquely shape the
genre.
From its roots, the FINAL FANTASY series began with innovation and
continued to evolve with new genres. The series itself often adopted new
ways to play through the naming of its various series entries, but even
within the numbered continuations, FINAL FANTASY is always changing.
In our first article series, we seek out to identify, define, and
chronicle the continuing entries in the FINAL FANTASY discography in a
category we title: The FINAL FANTASY Numbered Series.
bearing its name on Japan’s Famicom (NES in North America), in 1987. It
has since spread through a variety of iterations both numbered and newly
named. FINAL FANTASY Crystal Chronicles, FINAL FANTASY Legends, FINAL
FANTASY Tactics, FINAL FANTASY Mystic Quest, are all entries within a
series that legitimized and popularized the early console role-playing
genre. Today the series has expanded the use of epic stories, gorgeous
graphics and art styles, role-playing systems, fierce battles, character
class and development in ways that continue to uniquely shape the
genre.
From its roots, the FINAL FANTASY series began with innovation and
continued to evolve with new genres. The series itself often adopted new
ways to play through the naming of its various series entries, but even
within the numbered continuations, FINAL FANTASY is always changing.
In our first article series, we seek out to identify, define, and
chronicle the continuing entries in the FINAL FANTASY discography in a
category we title: The FINAL FANTASY Numbered Series.
This first article will briefly introduce
you to each of the Numbered Series entries, but subsequent articles
will go in deeper to look at the inception of these games and their
impact on the series. Even so, we’ve only begun to scratch the surface
of the many entries in the FINAL FANTASY series.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY
Released in 1987
as the first entry in the FINAL FANTASY series. The first FINAL FANTASY
released in North America in 1990 on the Nintendo Entertainment System.
The main planner was Hironobu Sakaguchi, one of the founders of Square.
The development team was a combination of core-staff and freelance
programmers. The game has been rereleased and often remade on several
different platforms including PSP and Wii Ware.
The story of FINAL FANTASY focused on
four Warriors of Light who were tasked with destroying Elemental Fiends
and restoring light to their orbs in order to save the world.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY II
Released in
1988 as the second entry in the FINAL FANTASY series. The first release
of FINAL FANTASY II in North America arrived in 2002 on the PlayStation.
Hironobu Sakaguchi continued the series as director. The game has been
rereleased and often remade on several different platforms including PSP
and the Nintendo GameBoy Advance.
FINAL FANTASY II focuses on Firion, Maria, Guy, and Leon and their efforts to rebel against the nation of Palamecia.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY III
Released in
1990 as the third entry in the FINAL FANTASY series. North America had
not received a proper release of the title until 2006 on a remade
release for the Nintendo DS. Sakaguchi returned as director, and another
Square founder: Horimichi Tanaka joined as designer. Releasing during
the launch of the successor to the Famicom, international releases were
put on hold to focus on the next FINAL FANTASY title for new consoles.
FINAL FANTASY III centers on four orphans
from Ur named Luneth, Refia, Arc, and Ingus. These orphans come across a
crystal of light that instructs them to restore balance to the world.
They adventure on floating continents to counter the Cloud of Darkness.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY IV
Released in
1991 as the fourth numbered entry in the FINAL FANTASY series. FINAL
FANTASY IV was originally released in North America as FINAL FANTASY II
barring the releases of the Japanese FINAL FANTASY II & III several
years later. The title had a new lead designer to the company in Takashi
Tokita. The game included a new system known as Active Time Battle or
ATB designed by Hiroyuki Ito.
In FINAL FANTASY IV, former Captain of
the Red Wings and Dark Knight for the Kingdom of Baron, Cecil embarks on
a journey gathering allies to combat the powerful Golbez.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY V
Released in
1992 as the fifth numbered entry in the FINAL FANTASY series. The first
North American release of the game was in 1999 on PlayStation. Hironobu
Sakaguchi directed once again with Yoshinori Kitase collaborations for
scenario writing.
Bartz Klauser, travels with his Chocobo
Boco when he comes upon a meteorite. Meeting up with Lenna Tycoon, Galuf
Doe, Faris Scherwiz, and Krile Mayer Baldesion; the group journeys to
discover why the Crystals continue to shatter—eventually combating
Exdeath, commander of the Void.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY VI
Released in
1994 as the sixth numbered entry in the FINAL FANTASY series. The
original North American release was titled FINAL FANTASY III barring the
release of V many years later. Hironobu Sakaguchi was rising in the
company and shared director responsibilities with Yoshinori Kitase and
others.
The story focuses on Terra Branford
escaping the control of Imperial forces from the south as she learns
more about her origins. While picking up friends along the way with
their own stories, the group journeys to battle the Empire and the
powerful Kefka.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY VII
Released in
1997 as the seventh numbered entry in the FINAL FANTASY series. In North
America, with FINAL FANTASY VII, the series returned to its original
release naming convention. Hironobu Sakaguchi produced, while Yoshinori
Kitase stepped into the director role full-time. This highly popular
entry in the series released on the original PlayStation and sparked new
interest in the RPG genre.
In FINAL FANTASY VII Cloud Strife battles
the supremely powerful Sephiroth in an effort prevent a massive meteor
from colliding into the world of Gaia. Joined by friends from throughout
the world, the journey involves massive industrial cities, and
sprawling countrysides.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY VIII
Released in
1999 as the eighth numbered entry in the FINAL FANTASY series. Produced
by Shinji Hashimoto with director returning Yoshinori Kitase, FINAL
FANTASY VIII was conceived as a “school days” scenario with the main
characters all being of similar age.
The story focused on Squall Leonhart and
his academy rival Seifer Almasy battling competitively with each other
as they discover more about their past and the pending future against
the sorceress Edea.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY IX
Released in
2000 as the ninth numbered entry in the FINAL FANTASY series. Hironobu
Sakaguchi returned as Producer envisioning the title as a reflection on
the series as a whole. The game had returned also to a more fantasy feel
from the previous few iterations.
FINAL FANTASY IX begins with Zidane
meeting Garnet, Vivi, and Steiner working to discover the cause of Queen
Brahne’s strange behavior and plans.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY X & FINAL FANTASY X-2
Released
in 2000 as the tenth numbered entry in the FINAL FANTASY series. The
first direct sequel to a numbered FINAL FANTASY; FINAL FANTASY X-2 was
released in 2003. Yoshinori Kitase stepped into the Producer role for
the pairing. FINAL FANTASY X was the first numbered FINAL FANTASY title
to featuring Voice Acting and the implementation of a full 3D world.
The story focused on Tidus and Yuna
travelling the world to combat Sin and prevent a tragic end. The sequel
focuses on Yuna as she reunites with friends Rikku and newcomer Paine.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY XI
Released in
2002 as the eleventh numbered entry in the FINAL FANTASY series. FINAL
FANTASY XI was the first title to utilize a multiplayer format adopting
the MMORPG (Massively Multiplayer Online Role-Playing Game) genre. The
producer was company founder and FINAL FANTASY III designer Hiromichi
Tanaka.
FINAL FANTASY XI focuses on the
adventures of the player as the center of a journey to combat the Shadow
Lord and restore peace to the world of Vana’diel.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY XII
Released in
2006 as the twelfth numbered entry in the FINAL FANTASY series. FINAL
FANTASY XII introduced the first non-random battle scenario in a
single-player FINAL FANTASY title, with enemies available on the open
world. It also incorporated a Gambit system that allowed players to
strategically create parameters for remaining party-members. Directed by
Yasumi Matsuno and Hiroshi Minagawa with Akitoshi Kawazu (famous for
the SaGa series) producing.
The story focused on Vaan, Basch,
Balthier, Fran, Penelo, and Ashe as they discover the unrest within the
Archadian Empire and prevent disaster to the world of Ivalice.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY XIII & FINAL FANTASY XIII-2
Released
in 2010 in North America as the thirteenth numbered entry in the FINAL
FANTASY series. FINAL FANTASY XIII and its sequel represent the first
two releases of a larger gaming compendium known as Fabula Nova
Crystallis. Producer Yoshinori Kitase returned with director Motomu
Toriyama. The game utilized a variant on the ATB system with the player
controlling only the lead character, with the other two characters
operating under AI operation through a system called Paradigm that
focuses battle strategy.
FINAL FANTASY XIII focuses on Lightning,
Snow, Hope, Vanille, Fang, and Sazh as they flee detainment and
execution by the Gran Pulsian military and fight to discover their roles
as cursed l’Cie. The sequel expands that story involving Lightning’s
sister Serah and a new protagonist Noel as they travel through time to
rescue their friends.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY XIV
Released in
2010 as the fourteenth numbered entry in the FINAL FANTASY series. FINAL
FANTASY XIV is the numbered series' second entry in the MMORPG genre.
Produced initially by Hiromichi Tanaka, then produced and directed by
newcomer Naoki Yoshida, the title was the first FINAL FANTASY title to
be initially released on PC. It was also the first world-wide
simultaneous release of a numbered FINAL FANTASY. A PS3 release is
pending in 2013 with A Realm Reborn, an updated version of the game for
both platforms.
The story of FINAL FANTASY XIV focuses on
the player’s adventure in the continent of Eorzea as they party with
friends to defend their home against the invading Garlean Empire.
opos emfanizete kai sto episimo sait ths.
you to each of the Numbered Series entries, but subsequent articles
will go in deeper to look at the inception of these games and their
impact on the series. Even so, we’ve only begun to scratch the surface
of the many entries in the FINAL FANTASY series.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY
Released in 1987
as the first entry in the FINAL FANTASY series. The first FINAL FANTASY
released in North America in 1990 on the Nintendo Entertainment System.
The main planner was Hironobu Sakaguchi, one of the founders of Square.
The development team was a combination of core-staff and freelance
programmers. The game has been rereleased and often remade on several
different platforms including PSP and Wii Ware.
The story of FINAL FANTASY focused on
four Warriors of Light who were tasked with destroying Elemental Fiends
and restoring light to their orbs in order to save the world.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY II
Released in
1988 as the second entry in the FINAL FANTASY series. The first release
of FINAL FANTASY II in North America arrived in 2002 on the PlayStation.
Hironobu Sakaguchi continued the series as director. The game has been
rereleased and often remade on several different platforms including PSP
and the Nintendo GameBoy Advance.
FINAL FANTASY II focuses on Firion, Maria, Guy, and Leon and their efforts to rebel against the nation of Palamecia.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY III
Released in
1990 as the third entry in the FINAL FANTASY series. North America had
not received a proper release of the title until 2006 on a remade
release for the Nintendo DS. Sakaguchi returned as director, and another
Square founder: Horimichi Tanaka joined as designer. Releasing during
the launch of the successor to the Famicom, international releases were
put on hold to focus on the next FINAL FANTASY title for new consoles.
FINAL FANTASY III centers on four orphans
from Ur named Luneth, Refia, Arc, and Ingus. These orphans come across a
crystal of light that instructs them to restore balance to the world.
They adventure on floating continents to counter the Cloud of Darkness.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY IV
Released in
1991 as the fourth numbered entry in the FINAL FANTASY series. FINAL
FANTASY IV was originally released in North America as FINAL FANTASY II
barring the releases of the Japanese FINAL FANTASY II & III several
years later. The title had a new lead designer to the company in Takashi
Tokita. The game included a new system known as Active Time Battle or
ATB designed by Hiroyuki Ito.
In FINAL FANTASY IV, former Captain of
the Red Wings and Dark Knight for the Kingdom of Baron, Cecil embarks on
a journey gathering allies to combat the powerful Golbez.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY V
Released in
1992 as the fifth numbered entry in the FINAL FANTASY series. The first
North American release of the game was in 1999 on PlayStation. Hironobu
Sakaguchi directed once again with Yoshinori Kitase collaborations for
scenario writing.
Bartz Klauser, travels with his Chocobo
Boco when he comes upon a meteorite. Meeting up with Lenna Tycoon, Galuf
Doe, Faris Scherwiz, and Krile Mayer Baldesion; the group journeys to
discover why the Crystals continue to shatter—eventually combating
Exdeath, commander of the Void.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY VI
Released in
1994 as the sixth numbered entry in the FINAL FANTASY series. The
original North American release was titled FINAL FANTASY III barring the
release of V many years later. Hironobu Sakaguchi was rising in the
company and shared director responsibilities with Yoshinori Kitase and
others.
The story focuses on Terra Branford
escaping the control of Imperial forces from the south as she learns
more about her origins. While picking up friends along the way with
their own stories, the group journeys to battle the Empire and the
powerful Kefka.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY VII
Released in
1997 as the seventh numbered entry in the FINAL FANTASY series. In North
America, with FINAL FANTASY VII, the series returned to its original
release naming convention. Hironobu Sakaguchi produced, while Yoshinori
Kitase stepped into the director role full-time. This highly popular
entry in the series released on the original PlayStation and sparked new
interest in the RPG genre.
In FINAL FANTASY VII Cloud Strife battles
the supremely powerful Sephiroth in an effort prevent a massive meteor
from colliding into the world of Gaia. Joined by friends from throughout
the world, the journey involves massive industrial cities, and
sprawling countrysides.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY VIII
Released in
1999 as the eighth numbered entry in the FINAL FANTASY series. Produced
by Shinji Hashimoto with director returning Yoshinori Kitase, FINAL
FANTASY VIII was conceived as a “school days” scenario with the main
characters all being of similar age.
The story focused on Squall Leonhart and
his academy rival Seifer Almasy battling competitively with each other
as they discover more about their past and the pending future against
the sorceress Edea.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY IX
Released in
2000 as the ninth numbered entry in the FINAL FANTASY series. Hironobu
Sakaguchi returned as Producer envisioning the title as a reflection on
the series as a whole. The game had returned also to a more fantasy feel
from the previous few iterations.
FINAL FANTASY IX begins with Zidane
meeting Garnet, Vivi, and Steiner working to discover the cause of Queen
Brahne’s strange behavior and plans.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY X & FINAL FANTASY X-2
Released
in 2000 as the tenth numbered entry in the FINAL FANTASY series. The
first direct sequel to a numbered FINAL FANTASY; FINAL FANTASY X-2 was
released in 2003. Yoshinori Kitase stepped into the Producer role for
the pairing. FINAL FANTASY X was the first numbered FINAL FANTASY title
to featuring Voice Acting and the implementation of a full 3D world.
The story focused on Tidus and Yuna
travelling the world to combat Sin and prevent a tragic end. The sequel
focuses on Yuna as she reunites with friends Rikku and newcomer Paine.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY XI
Released in
2002 as the eleventh numbered entry in the FINAL FANTASY series. FINAL
FANTASY XI was the first title to utilize a multiplayer format adopting
the MMORPG (Massively Multiplayer Online Role-Playing Game) genre. The
producer was company founder and FINAL FANTASY III designer Hiromichi
Tanaka.
FINAL FANTASY XI focuses on the
adventures of the player as the center of a journey to combat the Shadow
Lord and restore peace to the world of Vana’diel.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY XII
Released in
2006 as the twelfth numbered entry in the FINAL FANTASY series. FINAL
FANTASY XII introduced the first non-random battle scenario in a
single-player FINAL FANTASY title, with enemies available on the open
world. It also incorporated a Gambit system that allowed players to
strategically create parameters for remaining party-members. Directed by
Yasumi Matsuno and Hiroshi Minagawa with Akitoshi Kawazu (famous for
the SaGa series) producing.
The story focused on Vaan, Basch,
Balthier, Fran, Penelo, and Ashe as they discover the unrest within the
Archadian Empire and prevent disaster to the world of Ivalice.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY XIII & FINAL FANTASY XIII-2
Released
in 2010 in North America as the thirteenth numbered entry in the FINAL
FANTASY series. FINAL FANTASY XIII and its sequel represent the first
two releases of a larger gaming compendium known as Fabula Nova
Crystallis. Producer Yoshinori Kitase returned with director Motomu
Toriyama. The game utilized a variant on the ATB system with the player
controlling only the lead character, with the other two characters
operating under AI operation through a system called Paradigm that
focuses battle strategy.
FINAL FANTASY XIII focuses on Lightning,
Snow, Hope, Vanille, Fang, and Sazh as they flee detainment and
execution by the Gran Pulsian military and fight to discover their roles
as cursed l’Cie. The sequel expands that story involving Lightning’s
sister Serah and a new protagonist Noel as they travel through time to
rescue their friends.
[Πρέπει να είστε εγγεγραμμένοι και συνδεδεμένοι για να δείτε αυτή την εικόνα.]
FINAL FANTASY XIV
Released in
2010 as the fourteenth numbered entry in the FINAL FANTASY series. FINAL
FANTASY XIV is the numbered series' second entry in the MMORPG genre.
Produced initially by Hiromichi Tanaka, then produced and directed by
newcomer Naoki Yoshida, the title was the first FINAL FANTASY title to
be initially released on PC. It was also the first world-wide
simultaneous release of a numbered FINAL FANTASY. A PS3 release is
pending in 2013 with A Realm Reborn, an updated version of the game for
both platforms.
The story of FINAL FANTASY XIV focuses on
the player’s adventure in the continent of Eorzea as they party with
friends to defend their home against the invading Garlean Empire.
opos emfanizete kai sto episimo sait ths.
Απ: Η βιογραφεια του Final Fantasy
Τετ Σεπ 05, 2012 7:02 pm
egw thelw ola na ta termatisw , kai se oles ti konsoles tous , oxi se emulator xanodas etsi thn efxaristish .
mwta thn silogi mou apo pokemon kasetes , toso gia gb/gbc/gba/ds , thelw kai apo gc n64 kai wii , apopou exw mono gc , opote poli ipomoni .
mwta thn silogi mou apo pokemon kasetes , toso gia gb/gbc/gba/ds , thelw kai apo gc n64 kai wii , apopou exw mono gc , opote poli ipomoni .
- CostascssΣυντονιστής
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Απ: Η βιογραφεια του Final Fantasy
Τετ Σεπ 05, 2012 8:09 pm
Το έχω ξαναδεί αυτό. Νομίζω ότι υπάρχει και σε video στο youtube από την square.
Απ: Η βιογραφεια του Final Fantasy
Τετ Σεπ 05, 2012 8:21 pm
tobala gia osous den kseroun h' den toxoun di , einai poli endiaferon mia fora
- plousmikeΣυντονιστής
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Απ: Η βιογραφεια του Final Fantasy
Τετ Σεπ 05, 2012 8:31 pm
ωραίο!!! καλή φάση! μόνο το 8 έχω τερματίσει και φυσικά το crisis core. θέλω οπωσδήποτε να τερματίσω το 7 κάποια στιγμή.
Απ: Η βιογραφεια του Final Fantasy
Τετ Σεπ 05, 2012 9:05 pm
egw to 8 einai apo ta liga pou latrepsa pragmatika ff . to crysis core to latrepsa , an kai omologo oti sto telos efige kai ena dakri , atimi iapones theika ta ftiaxnete . to 7 omos tha perimenw os kapia stigmi pou tha to bgaloun me kalitera grafika , alios to miso lepto pou to dokimasa sto psp , meknebrise , apogoitefse kai me trelanan ta grafika tou , mias kai eixa sinithisi sta theika tou x ,xii , xiii .
- CostascssΣυντονιστής
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Απ: Η βιογραφεια του Final Fantasy
Τετ Σεπ 05, 2012 9:32 pm
Ναι καλα εκανες.DRAGONGOD έγραψε:tobala gia osous den kseroun h' den toxoun di , einai poli endiaferon mia fora
Απ: Η βιογραφεια του Final Fantasy
Πεμ Σεπ 06, 2012 2:37 pm
δεν φαίνονται οι περισσότερες εικόνες. Μόνο τα 1,2,3 δεν έχω τερματίσει και τα 13 και 13-2 αφού δεν έχω κονσόλα νέας γενιάς
Απ: Η βιογραφεια του Final Fantasy
Πεμ Σεπ 06, 2012 5:23 pm
oi oikones einai akribos copy paste , kai thn prwth fora kanonika fenodan , aplos ama knis merka refres sto browser sou tha sou ta dixni . den kserw th ftei .
- CostascssΣυντονιστής
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Απ: Η βιογραφεια του Final Fantasy
Πεμ Σεπ 06, 2012 5:43 pm
Μου το κάνει σε διαφορες εικόνες του forum αυτό εδώ και λίγες μέρες αλλά νόμιζα ότι έφταιγε το νέο μου bowser
Δικαιώματα σας στην κατηγορία αυτή
Δεν μπορείτε να απαντήσετε στα Θέματα αυτής της Δ.Συζήτησης